![]() Physical attackers need skills assigned whether you are controlling them or not (as far as I can tell). If you use each skill a certain number of times, it will become more powerful. Characters have two skills assigned to the L/R buttons. I'm enjoying this.Ĭlick to shrink.You can hit up to three times in succession for a normal attack. It's simple, it gives justification for magic and swords and caves and monsters while also having spaceships and lasers in the same game. Hoping it turns around.īut I like the Star Trek-inspired mashup of evolved sci-fi species helping out some lesser fantasy-inspired planet solve a larger threat. Skills aren't additive or helpful to utilize beyond your simple 3-hit combo by any stretch, so until a boss or a real threat emerges to truly prove an actual combat engine exists, its by far the weakest link. ![]() It feels like I recall Star Ocean 2 playing, but in two hours there has been zero need to do anything beyond mash attack and trade blows. Combat is mashtastic and probably the least compelling reason to play this. Getting off that high horse though, the game is fine. ![]() Problem arises and you are immediately tasked with sussing out a solution, not emphasizing the problem and its roots too deeply. The storytelling isn't deep and is riddled with logical pitfalls, but it moves. I'm reminded how quaint, simple, but effective 16-bit jRPG's could be with this. It's been an issue in many jRPG's as of late. There is a lot to appreciate in DQ11, but it also felt like a drag simultaneously when it came to narration. The opening mountain climbing ceremony was chock full of excessive gamesplaining, the castle trip and mystery, and so on with every step of the journey. To compare, DQ11 kind of threw me off given how much it felt like it was wasting time over-emphasizing or embellishing plot elements for little justification. I think what I'm enjoying most is how quickly it moves. Famicom version waaaaaaay back briefly, but have played and enjoyed SO2+3, but this is my first proper play of SO1. About two hours in so far and quite enjoying it.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |